So I tried the same scenario again with Ross, a bit more slowly and using what I had learned of the rules since the last game.
The game flowed a bit faster thanks to practice. With and understanding of the armour combat rules, more German tanks were hit, with results other than immolation.
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The Reds have deployed; the Germans are still trying to cross the river |
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Burn, baby, burn. |
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Maybe we can circle around to the right. |
I'd say the key rules learning was the number of causes for a morale test, all of which have to be deferred to just after orders are issued. The plan for the next game is to mark units that need testing, and to introduce observers.
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