Some Reference Material

Monday, November 18, 2019

Retirement, and thoughts on a new rules set

Retired

So I have come to that great change in life where I can do what I want with my days; I also have a nice large gaming space and the freedom to invite over my retired gamer friends at times when working people can't game.  Sweet!

So I have decided to get the minis into gear again, and especially WWII.

New Rules

Seems like an odd choice, doesn't it.  There are a lot of rules out there, after all.  Still, the only way to get exactly what you want is to create it.  Here's my criteria:

  • Must be suitable for two to eight players.  Many rules randomize sub-unit activation so that, effectively, only one player may be acting at a time.  I want everyone around the table to either be acting or monitoring the action of the other side.
  • Must be simple.  Units should have a small number of states and must act as much as possible as the player expects.  Should be playable at a convention with minimal instruction.
  • Minimal command and control randomization.  Nothing adds chaos more than multiple players; I don't see a need to add more.
  • Fast resolution with easy to compute target numbers and fast rolls and result application.
  • Sweeping movement and a good chance for a decisive win by either side in a decent scenario.  Main use will be with "tabletop teaser" style scenarios so no need for a points of scenario system.  
  • Development will be incremental, with only enough of a framework developed to enable a scenario to be played.

Tuesday, September 13, 2016

Some 10mm figure dimensions

Element Frontage Depth
Pendraken MG42 on tripod 18 23
Pendraken MG bipod prone 17 20
Pendraken Panzerschreck team prone 21
21
Pendraken 75mm IG + crew 18 29
Pendraken 80mm mortar + crew 21 10
50mm AT + crew 26 31
75mm AT + crew 30 37

In general:

All support teams would work on 25mm square.  AT guns would all work on 30mm frontage with 40mm depth. Field guns and vehicles are fine as is. For most infantry 30mm frontage by 25mm depth would be generous.

I will probably keep my unique BKC command, recon and observer stands and add new "special" stands for each other system. 

Why Rebase?

I was looking for a Quote I thought I remembered from Marcus Aurelius.  Instead, I found this great article from Quote Investigator.  Enjoy!


Wednesday, September 7, 2016

Basing and Multiple Rules

I have had great fun with Blitzkrieg Commander II (BKC) and it will probably stay my go-to rules for stand=platoon combat -- although I intend to take a hard look at Fist Full of Tows (FFT).  But I also want to try some alternative scales.

Panzer Korps (PK)  is a set of rules for stand=company action.  Stands are organized in Battalion sized units which fight as one unit, an approach familiar to gamers from pretty much any period except WWII.

The old Wargames Research Group (WRG) Armour and Infantry rules had a lot of traction here 35-40 years ago and if I want to get some old friends over for a comfortable game why re-invent the wheel?

BKC is very base size agnostic; but my existing infantry and support weapon bases are 40x30 mm
  • PK is documented as preferring 1" square or so bases, and looks like it will be simpler if support attachments are on smaller bases than "core" companies.
  • WRG really will not look right with my big meaty infantry bases, and as a tactical set will need a way to distinguish small support weapons like LMGs that are "baked in" to BKC stands.
  • FFT calls for fairly small bases; you can see the 1:300 origin of the ground scale expectations.
  • In BKC I am not happy with the frontage of support AT guns which I have on 40mm squares and which should have a less obtrusive frontage.
  • Each system has its own expectations about on-board command stands.
So the general plan is:
  • Rebase infantry, crew served weapons, and guns around a scheme (yet to be decided) that is compatible with all three systems.
  • Existing BKC-mounted specialist stands such as command and forward observer might remain unchanged,  On the other hand, I do think the command stands are a bit clunky although I like the distinct hex shapes.
  • Create redundant command stands sets, one for each rule set, for units appropriate to each rule set as required by the rule set.  Good chance to include labels and indicator such as minibits dice frames where useful.
  • For each game attach appropriate "line" stands as needed to the specific command figures to form units.
I need to think through this; expect to see a more detailed construction plan to come.  There are lots of undeployed figures in the pipeline so this is also a good time to get more units going at least for some systems.

Friday, September 26, 2014

Germans - a visual inventory

In the process of preparing the stand counts, I got everyone out on the table for some beauty shots.

First the whole collection:


For scale, those are American standard letter sized sheets of paper the lads are laid out on.

Front: Panzer IVH
Rear: Motorcycle and armored car recce












The big cats, Panthers in Front, Tiger I and II to the rear/



Who needs turrets?  StuG III and IV, Jagdpnzer IV, Nashorns and Elephants.












Pendraken Infantry with support weapons.












Pendraken Panzer Grenadiers













Transports












The Minifigs battalion
Command stands and artillery

The Luftwaffe

Odds and Ends (spare infantry, and pre-1944 tanks)

 
 



Tuesday, September 23, 2014

Red Army Stand Inventory


Unit Notes Number
Trucks - Studebaker
8
Trucks - GAZ
2
Limbers
2
Valentine (Lend Lease)
4
T34 with mine roller
1
Engineer
1
BA-10 A/C
1
BA-64 A/C
4
T34/76
14
T34/85
5
SU-76
4
SU-122
4
SU-100 or 85 6
ISI-152
1
ZIS-2 57mm AT
1
ZIS-3 76.2mm
3
122mm Howitzer
1
47mm AT
5
85mm AA
2
37mm AA
2
HMG AA
1
81mm Mortor
3
INF-Sniper
1
INF-Scouts
1
INF-Rifle
15
INF-SMG
12
INF+LGM
2
Maxim
5
INF+ATR
3
NAV INF+LMG
3
NAV Maxim
2
NAV INF+ATR
3
NAV 81mm mortor
1
NAV Rifle
6
NAV FO
1
NAV CMD
1
HQ
2
CMD
5
FO
2
Total
140

Sunday, September 21, 2014

German stand inventory (redux)


Unit Notes Number
Sdkfz 10 halftrack Light tractor (Pak 38) 3
Trucks Includes 1 to base 10
Maultier Halftrack
2
SdKfz 7 halftrack Heavy tractor (88) 1
Sdkfz 10 AA haliftrack
1
Sdkfz 251/1  Transport 7
Sdkfz 251/2 81mm Mortor 2
Sdkfz 251/16 Flamethrower 1
Sdkfz 251/7 Bridging 1
PaK 40  75mm AT 2
PaK 38 50mm AT 3
8.8cm Flak With mantlet 1
Sig 17 75mm Infantry gun 1
Sig 33 150mm Infantry gun 2
10.5 cm leFH 18 Field gun 1
Stug III F/G
7
Sturm-Infanteriegeschütz 33B 24 made! 1
StuG IV
3
Jagdpanzer IV
3
Nashorn
3
Elephant Need bases 3
Panther Excludes 1 to move from HQ 9
Panzer IV Excludes 1 to move from cmd 8
Panzer III, long 50
3
Panzer III, 37mm
5
Panzer II One based as recon 7
Tiger I
6
Tiger II
3
Mortocycle recon
1
Sdkfz 234 /1  8-wheeled  a/c 20mm cannon 2
Sdkfz 234 /2 Puma 50mm gun 1
Command stand
7
HQ Stand
1
Forward Observer
1
Infantry
35
Infantry with LMG
3
Infantry with Panzerscherk
3
Engineers
3
Recon infantry
2
Mortor
3
HMG
10
Total
171