tag:blogger.com,1999:blog-5391339716313917131.post6999310443845006463..comments2023-09-29T13:33:16.056-07:00Comments on 10mm Patriotic War: A Game!Lentulushttp://www.blogger.com/profile/07748125314815303831noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5391339716313917131.post-26453027150743395822011-11-01T05:05:27.981-07:002011-11-01T05:05:27.981-07:00That's an optional rule in BKC, and we were us...That's an optional rule in BKC, and we were using it -- but the dice were really against me that game; the CO was failing as well.Lentulushttps://www.blogger.com/profile/07748125314815303831noreply@blogger.comtag:blogger.com,1999:blog-5391339716313917131.post-17043594850500576422011-10-31T21:23:00.862-07:002011-10-31T21:23:00.862-07:00That was nice to allow the commands. I believe the...That was nice to allow the commands. I believe the new Hail Caesar rules (based loosely on Warmaster) added a rule that "CO"s can have re roll if they fail their command roll. Certainly something that could be added as a feature in a friendly game. I may add this in a con game I'm putting on soon.Itineranthttps://www.blogger.com/profile/05344688763064409885noreply@blogger.com